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Old Dec 10, 2008, 11:15 AM // 11:15   #81
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Sorry, but just... Wow.
Some of the reactions here are just so incredibly stupid. It's a MINIPET, not getting it doesn't mean the end of the world or whatever. You can still enjoy your life, and your game, without a polar bear, can't you?

Not EVERYTHING has to be easy to obtain. Just because YOU want it doesn't mean it has to be made easy to get.
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Old Dec 10, 2008, 11:26 AM // 11:26   #82
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Not EVERYTHING has to be easy to obtain. Just because YOU want it doesn't mean it has to be made easy to get.

lol, there's a difference between something that needs commitment and a bit of luck to get, and something that is impossible to get

come on, even last year, the quest was over farmed for shards and less than 5 bears dropped... it won't be that different this year

a festival minipet rarer than kanaxai ? I think there's a problem somewhere


if you work hard enough, you should have a significant chance to drop get, not one in a few millions


I really wish miniature greased lightning was not the only one you could get by something else than dumb luck
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Old Dec 10, 2008, 11:29 AM // 11:29   #83
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Originally Posted by Earth View Post
Sorry, but just... Wow.
Some of the reactions here are just so incredibly stupid. It's a MINIPET, not getting it doesn't mean the end of the world or whatever. You can still enjoy your life, and your game, without a polar bear, can't you?

Not EVERYTHING has to be easy to obtain. Just because YOU want it doesn't mean it has to be made easy to get.
There's a difference between 'not easy to obtain' and 'not bloody likely to be possible to obtain'.

An extremely low droprate coupled with a pretty brief timeframe to try for it, that pushes it into the 'not bloody likely' category.

Not getting it isn't the end of the world, but not getting it after putting in hundreds of hours, that's frustrating. Of course, people don't have to do this to themselves, but we all know that some will. And setting up people for frustration as part of a holiday event, that doesn't ring very festive to me.

People also don't have to shoot up with heroin and ruin their lives, but we all know that some do. That's why the stuff is illegal.
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Old Dec 10, 2008, 11:50 AM // 11:50   #84
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An extremely low droprate coupled with a pretty brief timeframe to try for it, that pushes it into the 'not bloody likely' category.



Not getting it isn't the end of the world, but not getting it after putting in hundreds of hours, that's frustrating. Of course, people don't have to do this to themselves, but we all know that some will. And setting up people for frustration as part of a holiday event, that doesn't ring very festive to me.

So if you have extremely low drop rate and anyway you decide to push yourself to try to get it it is your own fault that you get frustrated. Low drop rate is widely known. Anet should not be blamed for peoples own decisions. It is like complaining about low probabilities of lottery winnings. You take your decision to participate and later complain that after 3000 tries still no price? More or less it is the same here. I know the odds for lottery winning are low and I would like to win very much. Because of the low odds I do not waste my time and money. Why here it should be different?

There was a trade off. Or you make something very valuable and thus very very hard to get or you made something easy to get thus reducing its value. Anets decided that the first option is better. I really do not see the reason to complain here.
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Old Dec 10, 2008, 12:11 PM // 12:11   #85
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I think it's kind of stupid how special events = farm for something like crazy. Halloween = farm raptors for ToT Bags! Wintersday = farm quest for Polar Bear! I mean I know people will do what they want to do on these events, but I feel that the intention that Anet had for them (to be something fun and special) has been lost to most. It's now just another chance for profit. The fact that this thing is so rare is stupid. Like someone else said...Mini Polar Bear being rarer than Mini Kanaxai is just messed up, makes no sense, and should have been thought through much better. If they are going to do this again, they should fix (yes....fix) the rate that it drops. I can only see it leading to a few very lucky new millionairs, and many frustrated people that spent the entire time trying to get one, but didn't (though...again...it's their choice if they spend every minute trying for one).

As for me, I won't be bothering. I know better than to spend every minute grinding out a quest hoping for something with impossibly low odds to drop (just like I won't go spend $1000 on lottery tickets hoping to improve my chances of winning). If I wanna grind and farm...well, everything else in GW is based on those two things...I can do it anytime. On Wintersday I will be doing Wintersday stuff >_>

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Originally Posted by Bug John View Post
GW is no lottery
But it does make some sense to compare this to a lottery. Odds of winning (getting the mini) are almost impossibly low, and it is each person's CHOICE to try to "win". In a lottery you can theoretically help your chances (note...by a tiny, tiny amount) by investing in more tickets. But odds are all you will achieve is wasted money. With the polar bear you can theoretically help your chances (note...by a tiny, tiny amount) by investing more time and grinding the quest. But odds are all you will achieve is wasted time.

Last edited by Stolen Souls; Dec 10, 2008 at 12:32 PM // 12:32..
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Old Dec 10, 2008, 12:17 PM // 12:17   #86
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So if you have extremely low drop rate and anyway you decide to push yourself to try to get it it is your own fault that you get frustrated. Low drop rate is widely known. Anet should not be blamed for peoples own decisions. It is like complaining about low probabilities of lottery winnings. You take your decision to participate and later complain that after 3000 tries still no price? More or less it is the same here. I know the odds for lottery winning are low and I would like to win very much. Because of the low odds I do not waste my time and money. Why here it should be different?

There was a trade off. Or you make something very valuable and thus very very hard to get or you made something easy to get thus reducing its value. Anets decided that the first option is better. I really do not see the reason to complain here.

GW is no lottery

the miniature polar bear is the rarest mini in game, and it requires nothing but an insane luck to get it... a useless addition for 99.99999% of the community

there's no need to make it easy to get, just give it a droprate that suits the short time we can farm for it

btw, I don't ask this for money, even if one dropped for me tomorrow I wouldn't sell it, just like I didn't sell my greased lightning

Last edited by Bug John; Dec 10, 2008 at 12:19 PM // 12:19..
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Old Dec 10, 2008, 12:27 PM // 12:27   #87
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Originally Posted by Bug John View Post
GW is no lottery

the miniature polar bear is the rarest mini in game, and it requires nothing but an insane luck to get it... a useless addition for 99.99999% of the community

there's no need to make it easy to get, just give it a droprate that suits the short time we can farm for it

btw, I don't ask this for money, even if one dropped for me tomorrow I wouldn't sell it, just like I didn't sell my greased lightning
GW is a one big set of lotteries in game theory sense. You never know what you get from z-chest. Every kill brings the random drop. Every chest gives random stuff as well.

The point is there is a need to have some extremely rare items in the game. People with insane amount of money need something to spend it on. Anet is providing it by the means of extremely rare minis. Call it luxury items which by default are not meant to be aquired by everyone. To get them you need to be extremely lucky or very very rich. I think some items like that should exist. At least people gathering stacks of armbraces have a possible goal to spend them on.
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Old Dec 10, 2008, 12:29 PM // 12:29   #88
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Originally Posted by Earth View Post
Not EVERYTHING has to be easy to obtain. Just because YOU want it doesn't mean it has to be made easy to get.
I don't think anyone is saying that. People have been crying out for new challenges, but ANet is happier to just give us lotteries. There's no hard or easy in a lottery - just how much of your life you're willing to waste.

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There was a trade off. Or you make something very valuable and thus very very hard to get or you made something easy to get thus reducing its value. Anets decided that the first option is better.
And that's exactly it - ANet listened to the power-trading plebs crying that mini-pigs weren't worth selling, so put an event item in the game just for them! So the many thousands of us still playing are supposed to be happy because there's something rare for a handful of grifters to fight over, that we only get to read about here or see on wiki?
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Old Dec 10, 2008, 12:40 PM // 12:40   #89
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And that's exactly it - ANet listened to the power-trading plebs crying that mini-pigs weren't worth selling, so put an event item in the game just for them! So the many thousands of us still playing are supposed to be happy because there's something rare for a handful of grifters to fight over, that we only get to read about here or see on wiki?
If my neighbor can afford Ferrari and all the rest of the neighborhood cant, is it then an argument against people who produce Ferrari? That they do not make all people happy but just a one guy by producing such an expensive car? There are some items which are supposed to cater the needs only of the few. I do not see anything wrong with that.
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Old Dec 10, 2008, 12:42 PM // 12:42   #90
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GW is a one big set of lotteries in game theory sense. You never know what you get from z-chest. Every kill brings the random drop. Every chest gives random stuff as well.

The point is there is a need to have some extremely rare items in the game. People with insane amount of money need something to spend it on. Anet is providing it by the means of extremely rare minis. Call it luxury items which by default are not meant to be aquired by everyone. To get them you need to be extremely lucky or very very rich. I think some items like that should exist. At least people gathering stacks of armbraces have a possible goal to spend them on.
any game has its part of randomness, but a 0.0000001% droprate in gw looks more like a bad joke to me

there's no "need" for a new uber rare mini, as trades between players aren't a money sink

btw, if there are really players around gathering stacks of armbraces to buy minis, I'm pretty sad for them, but I don't think their interest has to be considered first

anet created a mini, and less than 10 may drop each year, talk about useless work...


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Originally Posted by Shasgaliel View Post
If my neighbor can afford Ferrari and all the rest of the neighborhood cant, is it then an argument against people who produce Ferrari? That they do not make all people happy but just a one guy by producing such an expensive car? There are some items which are supposed to cater the needs only of the few. I do not see anything wrong with that.
PLEASE, do not try to compare gw and the real world

nobody's starving to death in the gw universe

Last edited by Bug John; Dec 10, 2008 at 12:52 PM // 12:52..
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Old Dec 10, 2008, 12:44 PM // 12:44   #91
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Originally Posted by Shasgaliel View Post
If my neighbor can afford Ferrari and all the rest of the neighborhood cant, is it then an argument against people who produce Ferrari? That they do not make all people happy but just a one guy by producing such an expensive car? There are some items who are supposed to care the needs only of the few. I do not see anything wrong with that.
Did you all buy the same type of garage and your cars just spawned in them? I'd complain.

FWIW, I agree that there should be rare items. I just think a festival is the wrong place to do it.
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Old Dec 10, 2008, 12:48 PM // 12:48   #92
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Originally Posted by Shasgaliel View Post
If my neighbor can afford Ferrari and all the rest of the neighborhood cant, is it then an argument against people who produce Ferrari? That they do not make all people happy but just a one guy by producing such an expensive car? There are some items which are supposed to cater the needs only of the few. I do not see anything wrong with that.

I'd wonder what quest I could grind until a ferrari popped out of the chest.

That's not a great comparison, as ferraris don't drop on a select few very lucky peoples' front lawns. xD


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FWIW, I agree that there should be rare items. I just think a festival is the wrong place to do it.
Agreed. There SHOULD be rare minis...and there are (Panda, Kanaxai, etc). Making one of the RAREST be a random (very rare) reward for a holiday quest makes no sense.

Last edited by Stolen Souls; Dec 10, 2008 at 12:51 PM // 12:51..
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Old Dec 10, 2008, 12:49 PM // 12:49   #93
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Originally Posted by Shasgaliel View Post
The point is there is a need to have some extremely rare items in the game. People with insane amount of money need something to spend it on. Anet is providing it by the means of extremely rare minis. Call it luxury items which by default are not meant to be aquired by everyone. To get them you need to be extremely lucky or very very rich. I think some items like that should exist. At least people gathering stacks of armbraces have a possible goal to spend them on.
This is a bit tricky, but I'd be willing to argue that the inclusion of such rare and hard to obtain items was one of the first additions in GW that eventually led to the state we have now.
If nothing was so hard to obtain - there would be no reason to continue playing outside of having fun. People would stick to repeating PvE, quit or move onto PvP and there would be no need for the evolution (or degradation) of PvE that we see now.
A.net catered to the wishes of the people who longed to feel special in the most economic of all ways - by including massive amounts of grind. But the players (at least the most vocal of us) decided that grinding your way to being the most unique snowflake doesn't make you special - thus completely negating the whole point of adding this insane amount of moronic ideas.
Which we are still left with.
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Old Dec 10, 2008, 01:14 PM // 13:14   #94
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We don't know it's droprate, not everyone posts on a forum and many people didn't know about it's existence last year. When more people start farming the hell out of that dungeon the number of polar bears will rapidly increase this year.

That's what I think,
Ate.
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Old Dec 10, 2008, 01:23 PM // 13:23   #95
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Originally Posted by Earth View Post
Sorry, but just... Wow.
Some of the reactions here are just so incredibly stupid. It's a MINIPET, not getting it doesn't mean the end of the world or whatever. You can still enjoy your life, and your game, without a polar bear, can't you?

Not EVERYTHING has to be easy to obtain. Just because YOU want it doesn't mean it has to be made easy to get.
You're absolutely right, but then you may remember the original MPB thread a year ago, it was non-sensical, people crying and shouting at "unfairness" (and witchblade "bragging" about his MPB), calling Anet names and escalating Gaile's communication issue (it's still written in the unofficial wiki), people saying they quit, etc.

Since I've been on Guru, I've seen the "wall of fairness" pushed so many times in one direction or another (i.e., in the direction of me, me, me, me, me and more of me) that it's lost part of its sense. Some people are greedy, others are blinded by the "bling bling" of a few virtual pixels. This vanishes into thin air when you remind yourself (if you still can) that GW is a game that you're suppose to play for fun. And if fun means bragging (which it does for some), you may want to rethink your way of life
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Old Dec 10, 2008, 01:30 PM // 13:30   #96
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lol, there's a difference between something that needs commitment and a bit of luck to get, and something that is impossible to get
Not exactly "impossible", it just requires a lot of commitment and luck

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There's no hard or easy in a lottery - just how much of your life you're willing to waste.
And if you're not willing to waste your life you shouldn't complain.

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Originally Posted by Jongo River View Post
And that's exactly it - ANet listened to the power-trading plebs crying that mini-pigs weren't worth selling, so put an event item in the game just for them! So the many thousands of us still playing are supposed to be happy because there's something rare for a handful of grifters to fight over, that we only get to read about here or see on wiki?
How is that a problem, exactly? Those powertrading "plebs" just have some more commitment, and they're getting rewarded for it.

But ofcourse, that's bad, because you want it and don't want a select few to have it, just because they have more commitment to this game. I don't know, do you call commitment going through that dungeon 20 times, 10 times, 5 times and then getting a bear? I don't think so. It would also remove the "specialness" of this mini, because EVERYONE would have it, and people wouldn't want it anymore.
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Old Dec 10, 2008, 01:37 PM // 13:37   #97
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Around 3 dropped last year, that is all. If you believe otherwise, your information is incorrect.
your wrong. ive even seen more then 3 of those in game


and all you ppl whining about the low drop rate, if it had a high drop rate more would drop = lower price and you wouldn't want it as much.
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Old Dec 10, 2008, 01:46 PM // 13:46   #98
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I"m still surprized no one brought up the skill vs time agruement, nearly every thread brings this up. Personally i wish they would have adjusted the drop rate, it was on the other end of the spectrum as the mini pig.
Currently, the rarest minipet is the polar bear, a very rare drop from a piss easy mission. Then you got to compare it to kanaxai, which was rewards for championships and grand prizes from art contests. Kanaxai should be the rarest minipet, because it required skill to get one, not getting lucky. The polar bear is an event items, so it should be fun, so if people who attempt to get it, should be able to get one, not spend 30 hours doing a mission ove and over agian and gettting nothing.
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I don't know, do you call commitment going through that dungeon 20 times, 10 times, 5 times and then getting a bear? I don't think so. It would also remove the "specialness" of this mini, because EVERYONE would have it, and people wouldn't want it anymore.
You can commit yourself to running the dungeon 1000 times, and still would probably not get it. It not commitment issue, it a pure luck issue.

Last edited by Shadowmoon; Dec 10, 2008 at 01:52 PM // 13:52..
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Old Dec 10, 2008, 01:47 PM // 13:47   #99
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If you people are being frustrated that you do not have this minipet, guess wut? It is your own fault for allowing something such as a mini get to you. Its a game. If this pet was common, u wouldnt want it anymore. Lets say for example mini gwen was a tournament mini. A whole lot of ppl would want it more than right now. Why? Because alot less people would have it, so more people will want it. If you dont get it even though u farmed for it alot, guess what? Too fking bad. Things that are special are special because they not everyone has them.

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I"m still surprized no one brought up the skill vs time agruement, nearly every thread brings this up. Personally i wish they would have adjusted the drop rate, it was on the other end of the spectrum as the mini pig.
Currently, the rarest minipet is the polar bear, a very rare drop from a piss easy mission. Then you got to compare it to kanaxai, which was rewards for championships and grand prizes from art contests. Kanaxai should be the rarest minipet, because it required skill to get one, not getting lucky. The polar bear is an event items, so it should be fun, so if people who attempt to get it, should be able to get one, not spend 30 hours doing a mission ove and over agian and gettting nothing.
the skill vs time argument was in regards to the advantage a player who spent more time grinding would have compared to someone who has spent less time in the game. having that mini will not make u do more dmg, so skill > time still applies.

Last edited by maraxusofk; Dec 10, 2008 at 01:53 PM // 13:53..
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Old Dec 10, 2008, 02:00 PM // 14:00   #100
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How is that a problem, exactly? Those powertrading "plebs" just have some more commitment, and they're getting rewarded for it.

But ofcourse, that's bad, because you want it and don't want a select few to have it, just because they have more commitment to this game. I don't know, do you call commitment going through that dungeon 20 times, 10 times, 5 times and then getting a bear? I don't think so. It would also remove the "specialness" of this mini, because EVERYONE would have it, and people wouldn't want it anymore.
If powertraders had any commitment to the game, they wouldn't be powertrading. WTS/WTB all day long is not playing GW!

BTW, I find the concept of "specialness", you talk of, weird and creepy. Most special pets to me are the Kuunavang and the (original) Pig. Seeing several Kuunies in every major outpost doesn't detract from it's cool serene animation and players having so many pigs, they'd delete some for storage space, didn't make them any less cute.

Oh and I don't really want the bear. I wanted it last year, but now it's already too tainted in my mind. I just want ANet to stop pulling #### like this.
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